When building a smart city, it's vital that governments and citizens know up-front who will control the collected data.
Many more people experience World Heritage online than in person. While that further elevates the status of iconic sites like the Sydney Opera House, it has other more complicated consequences too.
Traditional picket lines feel outdated now that work is no longer a place that you go, but a thing that you do.
Criticism of ebooks is the last thing you'd expect from the chief executive of global publishing company Hachette Livre.
Welcome to the era of TechPlomacy where a new world order is emerging around cities and their economies, rather than nations and their borders.
We need media literacy not only to help us detect hoax and fake news but also to read the interest of media owners behind the news.
Digital and communication poverty is unhelpful – depriving prisoners is short-sighted.
Apps which encourage children to develop language, literacy, numeracy and critical thinking skills through play are excellent gifts this Christmas.
Toronto has entered a joint venture with a Google sister company to create a high-tech urban development area. The goal is to 're-imagine cities from the internet up' – Google's internet, of course.
Despite the hype about STEM skills, research shows interpersonal, problem-solving and entrepreneurial skills will make you more employable in the 21st century.
How culture can inform technological innovations.
Jobs of the future will require emotional intelligence to complement the sophisticated machines we work with, so we need to equip young people with this vital skill
Scientists at the postwar Macy conferences sought a new vision of mind and society, but the digital world in which we now live is far removed from their dreams.
Digital media on building facades are changing the appearance of our cities. This creates a need for new urban policy guidelines to retain architectural quality and promote social engagement.
The digital pin-ups' business models actually inhibit serendipity and, indeed, innovation by absorbing entire markets into the sealed-off space of their platforms.
The corporate world has taken the lead in promoting various creative/smart city visions, which struggle to be inclusive, let alone entrust citizens with control over their lives.
Gamification in schools teaches children that they should expect their every move to be watched, rated, and possibly shared publicly.
Pencil by default: the digital skills demanded by the welfare system may baffle Daniel Blake, but he is resourceful, creative and willing to work.
The lead author of a new American Academy of Pediatrics statement summarizes important guidelines for children's use of electronic devices.
Angst when you forget your smartphone is not only a real psychological phenomenon--it also highlights a quintessentially postmodern problem: what the author calls the "anxiety of the disconnected".