Google's AlphaGo victory over the human world champion shows how far things have come since DeepBlue.
The in depth story of a student project that paved the way for a society-level shift in how we use computers.
Twenty years after Deep Blue beat Garry Kasparov at chess, artificial intelligence can make games more fun, and perhaps even endlessly enjoyable, if it learns to adapt.
We need to do more than teach machines to learn. We need to overcome the barriers that separate machines from us – and us from them.