Teaching fear and avoidance of technology may protect people from negative consequences. But it also prevents them from finding, and benefiting from, productive uses of new innovations.
Bo, aged nine, wants to know why adults think video games are bad.
Two researchers interviewed military members and vets to see what role first-person shooters played in their lives – before, during and after their enlistments.
Victorians revelled in images and descriptions of murder and mutilation which would today be regarded as shocking.
There is agreement that violent video games lead to aggression. But one can't accurately predict a rampage shooting based on exposure to violent video games or any other single factor.
Baseless claims about the damage done to kids' development create needless panic. And they distract from legitimate, evidence-based concerns with which parents need to engage.