Far from fading away in the digital age, board games are enjoying a boom time because they are social, challenging and tangible. And designers are using technology to create new ways to play.
As Netflix plans additional choose-your-own-adventure TV movies, a game designer explains how they’re made and the long history of audience-directed fiction.
More innovative teaching and learning is needed to disrupt the current techno talk about the fourth industrial revolution.
Obesity and malnutrition now coexist across sub-Saharan Africa thanks to a transition to Western diets. “Gamifying” nutrition programs can help nudge youth towards healthier eating patterns.
The federal government should set the country on an innovation path that takes account of where some of the strongest job growth is occurring.
E.T.: The Extra Terrestrial has some stiff competition when it comes to terrible computer game design.