Sexual harassment and discrimination in gaming and tech is not inevitable or permanent, write experts in the field. The solutions are positive community standards and women in power.
Too much screen time doesn’t leave enough time for other important parts of growing up. Predicting which little kids will likely grow into heavy tech users could help target educational campaigns.
With the pressures of the holidays, rising COVID-19 rates and social isolation, people can easily fall into addictive-like behaviours. Here are some ways to challenge ourselves and family.
Sony and Microsoft are straying from traditional video game service models. While it might help diversify the market, it could also force avid gamers to empty their pockets.
Video games can be useful in learning English, math, history, physics and yes, even physical education. While they’re not a substitute for schooling, video games are a great indoor activity.
Video game ‘amoralists’ argue killing in gaming isn’t harmful since no living being is actually hurt. But when it comes to hurting virtual animals, we disagree.
Joe Rogan, a popular podcast host, derided gaming as a waste of time. For parents who are worried that this is true, understanding their children’s motivation can allay their concerns.
Surely, it can’t be fun to watch others play games you can play yourself? The hundreds of hours people spend on live-streaming platform Twitch would suggest otherwise.
Board game Pandemic is providing more than entertainment in lockdown – helping players think through problems creatively, focus, adapt and reflect on serious issues.
We live in the time of the ‘quantified self’. This means we’re constantly under pressure to use technology to ‘optimise’ ourselves, and may be why many people view gaming as a ‘waste of time’.