I am a transitional research fellow in the Digital Creativity Hub at the University of York working on Artificial Intelligence (AI), data mining and machine learning for digital games and interactive media. I am also a member of the Artificial Intelligence and Games groups, in the Department of Computer Science.
My research is focussed on using games to push boundaries in the capabilities of modern AI and making state of the art methods accessible to the industry to encourage a new generation of intelligent games.
Artificial Intelligence (AI):
– Adaptive, Learning Agents
– Game Theory (Behavioural and Classic)
– Multi-Agent Systems
– Sequential Decision Making
– Game Analytics
– Player Modelling
– Reinforcement Learning
– Unsupervised Feature Learning