With current social distancing measures, Australia's sporting bodies can't rely on physical attendance for revenue. Not turning to esports at such a time would be a missed opportunity.
Audiences are packing into e-sports games like this August 2018 event in Vancouver’s Rogers Arena .
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Could the Olympics and other major sports be on the brink of bringing gamers into the 'real' sporting arena?
Fortnite player Bugha, in action during the final of the Solo competition at the 2019 Fortnite World Cup at Flushing Meadows in New York, July 2019.
EPA-EFE/Jason Szenes
Esports is huge business, attracting millions of players and huge tournament prizes. But investors are worried about the level of hype in the industry.
Fortnite was the most outstanding and unexpected success of 2018, hitting 78.3 million players in August, and bumping developer Epic Games to a US$15 billion dollar valuation.
Jong Seok Kim, a player for the London Spitfires team in the Overwatch League, which gets primetime coverage on ESPN. Will e-sports soon be part of the Olympics?
Robert Paul/Blizzard Entertainment
The International Olympic Committee recently hosted a meeting on e-sports -- organized video competitions. Should e-sports be in the Olympic Games? An Olympian says no.
While Facebook appeals to the older generations, it is losing market share of the younger generations quickly.
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Media giants like ESPN may have thought that eSports was a fad but not anymore. Revenue from eSports video games are set to take over traditional sports leagues.
Violence is often accepted as a intrinsic part of sports.
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We should consider the messages that violence and aggression in sports of all kinds give children and young people – and devise strategies to lessen the impact.
eSports, which includes online multiplayer games like PUGB, is an industry forecast to reach nearly US$1 billion in revenue by 2019.
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PlayerUnknown's Battleground - a multiplayer, fight-to-the-death video game - was the most downloaded game for the first quarter of 2018. It feels like an immersive experience of today’s nightmares.
Crowds watch a Counterstrike: Global Offensive tournament in Poland in March 2015.
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