For years, the biggest video game publishers have operated under the assumption that compelling stories and captivating characters don’t offer a good return on investment.
I’m a game design researcher focused on creating systems that allow games to be played by anyone. There cannot be a better example of that than The Legend of Zelda: Tears of the Kingdom.
Developing software used to require programming skills. Today, a growing number of people are building websites, games and even AI programs without writing a line of code.
A strengthening movement of Indigenous designers and developers is working to show Indigenous cultures, teachings, languages and ways of knowing through video games.
Are video games societal microcosms wherein deviant behaviour flourishes and spills into “real life”? Or are they just harmless fun in which nobody really gets hurt? This endless debate usually concerns…
As part of the Liberal government’s slash-and-burn budget on Tuesday night was the surprise announcement that the Australian Interactive Games Fund was to be cut, effective immediately. First announced…
The deceptively simple mobile game app Flappy Bird enjoyed immense popularity when it was launched last year, before being taken down in February by its Vietnam-based creator Dong Nguyen, who said it was…
Designers today are impatient for their work to expand into a larger world. They are testing their expertise in complex and non-traditional fields such as finance, conflict, health and disease; growing…
This week’s Game Developers Choice Awards at the Game Developers Conference (GDC) in San Francisco saw some of the usual big hitters win, but also, intriguingly, smaller independents such as puzzle game…
I am currently in San Francisco to attend the annual Game Developers Conference (GDC). It’s the biggest event in the games industry, depending on what measuring stick you use. E3 in Los Angeles is the…
Repetition is a rare phenomenon in the real world but a sense of déjà vu is common in the game world. Games made by large studios with massive budgets, often called AAA games, have become ever more detailed…
As early as 2009, Keiji Inafune, then head of R&D at games company Capcom saw the writing on the wall. “Japan is over. We’re done. Our game industry is finished,” he warned. And the 2014 BAFTA Games…