Video games can be useful in learning English, math, history, physics and yes, even physical education. While they're not a substitute for schooling, video games are a great indoor activity.
Video game 'amoralists' argue killing in gaming isn't harmful since no living being is actually hurt. But when it comes to hurting virtual animals, we disagree.
Digital play can be a great substitute for play in the physical world. Research shows playing on a screen builds many of the same skills.
Combating sexism and other forms of harassment in online videogames comes down to community standards.
Joe Rogan, a popular podcast host, derided gaming as a waste of time. For parents who are worried that this is true, understanding their children's motivation can allay their concerns.
Moral reasoning was impacted in school-age teenagers but not university students.
Surely, it can't be fun to watch others play games you can play yourself? The hundreds of hours people spend on live-streaming platform Twitch would suggest otherwise.
Board game Pandemic is providing more than entertainment in lockdown – helping players think through problems creatively, focus, adapt and reflect on serious issues.
Forced to stay inside, here are some games suggestions for connecting with new people, old friends and older members of your family.
We live in the time of the 'quantified self'. This means we're constantly under pressure to use technology to 'optimise' ourselves, and may be why many people view gaming as a 'waste of time'.
Video games are becoming just as popular as professional sports, so why do people think it's only a game?
New research finds that the different ways boys and girls use digital technology might explain the discrepancy.
Virtual Reality is failing to live up to the hype - but why? One problem is a lack of imagination. In a world of limitless possibilities, there's no need to test-drive a virtual family sedan.
Somewhere between the early Buddhist times and today, worries about game addiction have given way to scientific understanding of the benefits of play, rather than its detriments.
The Australian Classification Board has "refused classification" for at least four videogames in recent months. Such bans show the introduction of an R18+ classification was not a win for players.
In VR you can explore the world from a different point of view. And studies have shown that experiencing new perspectives in the virtual world can alter your behaviour in real life.
The World Health Organisation has classified gaming disorder as an addiction. But it involves more than just playing videogames for hours on end. Here's how to spot it and what you can do about it.
Video games were once thought to offer an escape from everyday life – but they often hold a mirror to what we do in reality.
Play video games and learn a language – a researcher explains why it might be possible.
To help establish South Africa's gaming industry as a viable career path for more diverse participants, more support for the technical training required has to be considered.