China could be considered the sleeping lion awakening in the global gaming industry. And there’s plenty of ‘soft power’ to be exerted through its ventures.
Why are we drawn to video games where we have to complete tasks that, in real life, may be unappealing or boring? Here are four games that show how the mundane can be made extraordinary and surreal.
I’m a game design researcher focused on creating systems that allow games to be played by anyone. There cannot be a better example of that than The Legend of Zelda: Tears of the Kingdom.
In its simulation of real world living, without real world limits, The Sims offers players the chance to embody characters that represent their true selves.
Game making is an art form that many aren’t intimately familiar with. Unlike other creative practices, game makers must create the rules and laws that govern and shape player behaviours.
While China has taken steps to rein in the playing of video games among students during the school week, a U.S. scholar makes the case for why the games should be featured more prominently in school.
Google’s Stadia and Apple Arcade will rattle the gaming world this year. Both aim to solve current limitations, but as user experience improves, issues around connectivity and cost arise.
As Netflix plans additional choose-your-own-adventure TV movies, a game designer explains how they’re made and the long history of audience-directed fiction.