I am an expert in the field of gamification, mixed reality and learning across the lifespan.My dissertation was on the history of ideas and how they develop over time, using health as a case study. I also hold a masters degree in both human neuroscience and medical education. I have held academic and administrative positions in higher education for over 35 years and have focused on integrating disparate systems of thought such as holistic medicine and its relationship to conventional care. My current interests are in the use of virtual reality and gameworlds in aging and in professional education. Out of this interest I have developed courses and curriculum at Ryerson University and the Life Institute on diverse topics related to the history of ideas, such as Early Fashion, Sex and Violence and The History of Scientific Thought. Over the past five years my interests have focused on healthy aging and how to use education and virtual reality to improve well-being. Currently we are investigating technologies for delivery of learning for seniors with cognitive impairment with a view to conduct further studies on the possible therapeutic use of education.
My skills are in the area of engagement and learning for behavioural change, including serious games for addiction medicine.
I am a part-time program coordinator at The G. Raymond Chang School of Continuing Education in outreach for seniors which has me researching and overseeing programs related to the delivery of education to people in long term care.
My research is in collaboration with the Chang School and the Baycrest Health Sciences and is on how to change behaviour using educational neuroscience.