Melissa Rogerson is a Lecturer in the School of Computing and Information Systems. Her research has focused on the hobbyist experience of modern boardgames. It examines what players value about boardgames and boardgame play, as well as how they use the game and its components during play. Her research has been published at Game Studies conferences, in Games and Culture, and at the CHI conference in Human-Computer Interaction. Melissa's current research examines hybrid boardgames which combine physical pieces with digital elements.
Lecturer, The University of Melbourne
Associate Lecturer, The University of Melbourne
The University of Melbourne, PhD
Curtin University, GradDipInetComm
RMIT University, GradCertSoftDev
Monash University, BA(Hons)
Escaping With the Family: Cooperation and Collaboration in a Single-use Boardgame. , Well Played 8(2), 49-88.
Cooperating to Compete: the Mutuality of Cooperation and Competition in Boardgame Play. , CHI Conference on Human Factors in Computing Systems
Finding time for tabletop: Board game play and parenting, Games and Culture 13 (3), 280-300
I Love All the Bits: The Materiality of Boardgames, CHI Conference on Human Factors in Computing Systems
Grants and Contracts
Examining the "Digital" in Hybrid Digital Boardgames