Cities seeking to attract creative industries have relied heavily on the cluster concept. New research suggests a technology-driven transformation of how the sector works calls for a new approach.
Apps, games and technologies like Pokémon Go should be approached with an open mind as they offer many potential avenues to employ an engaging, student-centred approach to education.
Nick Xenophon wants to crack down on first-person shooter games, which he claims are a form of gambling. But his stance oversimplifies the way these games are played.
There is agreement that violent video games lead to aggression. But one can’t accurately predict a rampage shooting based on exposure to violent video games or any other single factor.
Warcraft: the Beginning is based on the wildly popular game World of Warcraft – a fantasy escape for tens of millions of people. Yet watching the film brings home uncomfortable truths about race.
Within days of its release the new Pokémon Go had got people pounding the streets trying to capture virtual creatures. But already there are concerns over the risks it poses to gamers.
Many think that men are simply better than women at video games. Researchers recently compared performances of male and female gamers to determine if there’s truth to this assumption.
Writers are vital to today’s increasingly story-driven video games. Readers are active players and everything in the game – from the environment to the rules – can shape the narrative.
Gaming is a way to connect to family members. Those relationships can improve mental and physical well-being, in addition to creating meaningful personal bonds.
The ability to track where you are looking on screen opens up new options for video game players and developers. But is eye-tracking technology a gimmick or a game changer for the gaming industry?