Dr Brendan Keogh is a senior lecturer in the School of Communication and a chief investigator at the Digital Media Research Centre, Queensland University of Technology, where he researches videogame development skill transferability across informal, formal, and embedded sectors. His previous research has focused on the phenomenological and textual aspects of videogame play and culture. He is the co-author of The Unity Game Engine and the Circuits of Cultural Software (Palgrave Macmillan, 2019, with Dr Benjamin Nicoll), and author of A Play of Bodies: How We Perceive Videogames (MIT Press, 2018) and Killing is Harmless: A Critical Reading of Spec Ops The Line (Stolen Projects, 2012). He has written extensively about the cultures and development practices of videogames for outlets such as Overland, Polygon, Edge, and Vice.