University course designers are harnessing the addictive quality of video games to develop ‘Serious educational games’ that engage and motivate students.
The International Olympic Committee recently hosted a meeting on e-sports – organized video competitions. Should e-sports be in the Olympic Games? An Olympian says no.
Media giants like ESPN may have thought that eSports was a fad but not anymore. Revenue from eSports video games are set to take over traditional sports leagues.
We should consider the messages that violence and aggression in sports of all kinds give children and young people – and devise strategies to lessen the impact.
Though the World Health Organization has declared “gaming disorder” an addiction, its – and others’ – concerns about technology use and alleged addiction don’t hold up to scholarly scrutiny.
PlayerUnknown’s Battleground - a multiplayer, fight-to-the-death video game - was the most downloaded game for the first quarter of 2018. It feels like an immersive experience of today’s nightmares.
Do video games increase violent behaviour? A music scholar who has focused on how musical elements contribute to immersion in video games explores the issue.