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Associate Professor, University of Canterbury

With her research, Heide aims to understand how applied immersive games , games that have a specific purpose such as training and learning, and use immersive technologies such as virtual or augmented reality for this, have to be designed and used in order to achieve the intended effect. Heide investigates how realistic in terms of representation, social interaction, and experience these games have to be to be valid and engaging games. She applies games to domains such as education, logistics, safety and security, and disaster management. Heide works together with local and international academics, as well as with organizations and game developers to answer her research questions, and to support organizations with game-based solutions on the interplay with the games industry.

Experience

  • –present
    Associate Professor, University of Canterbury