Dethridge focuses on emergent communication pathways at the “bleeding edge” of technological innovation using telecoms, games and robots as virtual collaboration tools. Her applied knowledge of information architecture, A.I., storytelling and human-computer interaction is applied across media and across disciplines. Her extensive production experience for screen and digital media includes social networks and the design or real, virtual and mixed-reality environments for commerce, medicine, disaster resilience, wellness, entertainment, publishing and online learning.
She has a PhD from New York University in Media Ecology, Digital Media Design; Systems Analysis: History and Philosophy of Science. Has twenty years experience in Script analysis and screen production Fox, MTV, ETV, CBS, Working Title. Digital art exhibitions include Science Museum of Trinity College Dublin and Pratt Institute of Arts and Engineering, New York. Experienced across industry sectors in public policy (United Nations), aerospace (NASA) plus pioneering user experience for virtual environments (ABC Television, Telstra Bigpond and the RMIT Second Life Campus.)