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IGGI PhD Student, University of York

Currently a PhD student at the University of York, as part of the Intelligent Games Game Intelligence (IGGI) program. My current focus is exploring the many ways in which games challenge our perspectives I take a good enjoyment in the study and research behind the design of video games, picking them apart and trying to explore the voids in design space.


  • 2018–present
    PhD Student, University of York
  • 2017–2018
    Developer Trainee, Motek Medical
  • 2015–2016
    Game Designer, Broken Earth: Games Studio Ltd


  • 2018 
    University of Portsmouth, MSc Creative Technologies
  • 2017 
    University of Portsmouth, BSc (Hons) Computer Games Technology


  • 2019
    “One of the baddies all along”: Moments that Challenge a Player’s Perspective., CHI PLAY
  • 2017
    Designing and Creating a Game Installation., The Computer Games Journal


MSc. Creative Technologies