I am a Senior Lecturer in Computer Games Design in the School of Creative Technologies at the University of Portsmouth. I am the Deputy Course Leader for BSc(Hons) Computer Games Technology. Previously, I have taught Games Design and Development at both Further and Higher Education level, focusing primarily on game design, 3D asset creation, gameplay scripting and academic games research. I have design and development experience in the UK games industry, including in my role as Game Designer at The Chinese Room.
I completed my PhD in 2015, with my thesis focusing on Disruptive Game Design - an approach to game design that aims to subvert 'typical' game rules and associated player expectations of how games 'should' work. I now lead the Advanced Games Research Group (AGRG) within the school which is currently engaged in multiple projects, developing research-driven commercial game products in areas including disruptive game design, narrative design, player psychology, and playful prototyping.