I am an early career researcher based in Media and Communications. Having completed my PhD on gender and games at The University of Western Australia, my core research focus revolves around player engagement with video games and communities of play. Much of my work uses Deleuzoguattarian concepts to examine the role gender plays in game cultures and communities.
I am working on projects including: why players enjoy certain games and what impact these games have on attitudes and behaviours; the economics of game production; how game design can impact communities of play; how social media communities regulate toxic gamer behaviour; the online extremist group Incels, and vaccination policy and communications.
Experience
2022–present
Media and Communication Scholar, Curtin University
2015–2022
Media and Communication Scholar, The University of Western Australia
Education
2019
The University of Western Australia, Doctor of Philosophy
2013
The University of Western Australia, BA(Hons) Communication and Media Studies
Publications
2023
Journal of Paediatrics and Child Health, Parents’ COVID‐19 vaccine intentions for children under 5 years: Brief reflections from a qualitative study
2022
Games and Culture, “She's Built Like a Tank”: Player Reaction to Abby Anderson in The Last of Us: Part II
2022
Gamevironments, Cultural Production of Video Games: Conditions of Control and Resistance
2022
Journal of Health Communication, Communication is not a virus: COVID-19 vaccine-critical activity on Facebook and implications for the ‘infodemic’ concept
2022
PLoS ONE, Evidence that digital game players neglect age classification systems when deciding which games to play
2022
Australian Journal of Political Science, Reopening to the world: How safety, normality and trust in government shape young adults’ COVID-19 vaccine intentions
2022
PLoS ONE, COVID-19 vaccine knowledge, attitudes, and experiences of health care workers in Perth, Western Australia: A qualitative study
2021
Frontiers in Communication, Manufacturing Consent for Vaccine Mandates: A Comparative Case Study of Communication Campaigns in France and Australia
2021
Vaccine, COVID-19 vaccine Mandates: An Australian attitudinal study
2021
Games and Culture, “Thank you for your compliance”: Overwatch as a disciplinary system
2021
Persona Studies, HYPE SOURCE: G Fuel’s Contemporary Gamer Persona and its Navigation of Prestige and Diversity
2020
Australian Journal of Political Science, Confronting Incel: exploring possible policy responses to misogynistic violent extremism
2020
Journal of Gaming and Virtual Worlds, Video games through the refrain: Innovation and familiarity
2015
Continuum: Journal of Media & Cultural Studies, The position of women in video game culture: Perez and Day's Twitter Incident