Action-packed videogames might help dyslexic adults learn to read, according to a study published today. Dyslexia is a reading disability that occurs when the brain does not properly recognise and process…
It’s been about ten years since Sony popularised “exergaming” – games where you move your body along with the game – with the release of Eye Toy. The device projected players into video games by getting…
This month I am trekking around Europe with my partner, and I had the good fortune to be in London on the night of the fifth Wild Rumpus event. In a gallery space in central London on a Saturday night…
The creative industries have not only survived, but also thrived, in the recession, according to data released by the UK Department of Culture, Media and Sport. This may come as a shock. The report details…
A spate of internet hacking during the New Year period – including an attack on Skype by hacker group the Syrian Electronic Army, and another on social media photo sharing app Snapchat by website SnapchatDB…
I love writing and reading Games Of The Year posts. It’s so nice to just once every year be given the liberty to think back on the games you played, not forward to the games you might play in the future…
Your team is decimated. You’re surrounded by zombies. And they’re closing in. Normally, you lean forward, turn off your console, step away and play again once you’ve had the opportunity to regroup. But…
Advergaming is a relatively recent approach to advertising that overcomes many of the limitations of traditional advertising. But advergames are increasingly being used by fast food companies to target…
The Headlines Business Standard: Violent video games make teens eat more, cheat more Scienceblog.com: Teens ‘Eat more, cheat more’ after playing violent video games The Times of India: Violent video games…
We live in exciting times for videogame development. The rapidly growing indie game scene has started to provide an antidote to the creative stagnation of the now mature videogame industry. One such game…
Beyond: Two Souls isn’t a film. It isn’t a game. The interactive adventure game, released by French developers Quantic Dream for Sony’s Playstation 3, is a melding of the two. Using sophisticated motion-capture…
The Red Cross has called for makers of videogames to more actively embed and interrogate the laws of war by, for example, punishing players for killing civilians or using torture to gain information. However…
Recent events, such as inaccurate claims made by The Sun newspaper about the number of murders committed by the mentally ill, have shown us once again that the media has a large part to play in social…
The death of Hiroshi Yamauchi marks the end of an extraordinary career that spanned 53 years, during which the Nintendo president not only changed a company but left his mark on the very nature of the…
The blockbuster videogame launch of Grand Theft Auto V was met with a fanfare of confusing messages. Gamers were promised the familiar diet of salacious content: players are free, so we are told, to drive…
Research and media attention has usually focused on possible negative impacts of video games. But a clear case to support such links is yet to emerge and even people who argue that video games have a negative…
Earlier this week on The Conversation, Morgan Tear wrote a terrific article calling into question the supposed negative effect of videogame violence on players’ behaviour. And I would argue we could use…
The debate over the impact of playing violent videogames on aggressive attitudes and behaviour is a long and heated one. Based on my research, I would argue the link is not as straightforward as A + B…
Battlefield 3, a video game developed by Electronic Arts (EA), has caused a stir. The debate of violence in computer games has become not just a regulatory issue but a political one too. Perhaps understanding…