Video game workers in Edmonton became the first video game union in Canada — and the third in North America — after voting unanimously to unionize this month.
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In an important step for an industry that has been accused of exploitative working conditions for decades, video game workers in Edmonton recently voted to unionize for the first time in Canada.
Game jams are powerful spaces for galvanizing creativity in disenfranchised communities.
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Game making is an art form that many aren’t intimately familiar with. Unlike other creative practices, game makers must create the rules and laws that govern and shape player behaviours.
There are huge potential revenues for tourism in online video gaming’s massive fanbase – if they can be encouraged to attend live events in host cities.
The recent acquisition is the largest in video game history. Here’s what it will mean for players, developers and the future of video gaming
The toxic culture in video game company Activision Blizzard is part of the larger problem of sexual harassment in esports.
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Sexual harassment and discrimination in gaming and tech are not inevitable or permanent, write experts in the field. The solutions are positive community standards and women in power.
Research shows that people who have flow as a regular part of their lives are happier and less likely to focus on themselves.
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Research shows that people with more flow in their lives had a higher sense of well-being during the COVID-19 pandemic. Scientists are beginning to explore what happens in the brain during flow.
We surveyed more than 1,000 digital gamers. Our findings suggest in-game purchases detract from many players’ enjoyment of their favourite games – and may not be fair or ethical.
Florence brings together lovely art and music and simple but meaningful puzzles.
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Research suggests that an important question parents can consider with pre-teens and teens is: “What are you doing online and how is it making you feel?”
For almost as long as there have been computers, there have been video games.
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The game that launched today’s massive video game industry was not a roaring success when it debuted 52 years ago. The oft-told story of why turns out to be off the mark.
The gaming industry is plagued by accusations of discrimination and harassment. Companies must realize that a commitment to equity and diversity on paper is worthless without real action and change.