My research can be broadly categorized as the artistic side of computer science, a cross-section of computer graphics, computer vision, and film, with a focus on stereoscopic 3D and computerized drawing.
Experience
2022–2024
Teaching Assistant, University of Waterloo
2021–2022
Software Developer, Magnet Forensics
2020–2021
Software Developer , Ubisoft
2019–2020
Computer Science Undergraduate Research Assistant, University of Waterloo
2019–2019
Software Tools & Infrastructure Developer, Christie Digital