Are you ready for the digital future?
Despite technological advances, higher education has yet to benefit from technological innovations. Covid-19 forced universities to embrace online and hybrid learning and teaching supported by virtual learning environments (VLEs) and other tools. Many teachers are questioning whether this “new normal” should stay or if we should return to pre-pandemic approaches. These questions have prompted me to reflect on how we can use technology to improve education.
I’m Na (Lina) Li, Senior Fellow of Advance HE, Associate Professor and Director of Digital Education Programme in the Department of Educational Studies within the Academy of Future Education at Xi’an Jiaotong-Liverpool University (XJTLU). As a researcher with over ten years of experience in higher education, I explore how technology can develop better education.
In one of my case studies, I interviewed teachers and managers from XJTLU to understand why they do not use technology in education. I have discovered that teachers only use technology in education when it has a clear purpose and benefit. For example, during Covid-19, teachers used technologies, such as Zoom, for distance teaching because the purpose and benefit were clear. However, before Covid-19, XJTLU implemented technology with similar functions, but teachers refused to use it.
My vision of research is to help universities consistently develop to adopt technology to provide quality education.
Experience
2022–present
Associate Professor, Department of Educational Studies, Xi'an Jiaotong-Liverpool University
2023–present
Programme Director, Digital Education, Department of Educational Studies, Xi'an Jiaotong-Liverpool University
2021–2022
Assistant Professor, Educational Development Unit, Xi'an Jiaotong-Liverpool University
2019–2021
Senior Educational Technologist, Xi'an Jiaotong-Liverpool University
2015–2019
Educational Technologist, Xi'an Jiaotong-Liverpool University
2012–2015
Team Leader of Application Team, Xi'an Jiaotong-Liverpool University
2008–2012
Department Manager, Digital China
2006–2008
Senior System Designer, BenQ Co., LTD
Education
2022
Advance Higher Education, SFHEA
2022
University of Liverpool, PhD
2014
University of Science and Technology of China, Master
2006
Jiangsu University, Bachler
Publications
2023
Using a Moodle-based digital escape room to train competent EMI lecturers and instructors in a multilingual environment: A case study in Xian Jiaotong-Liverpool University. English Medium Instruction Universities in Multilingual China: Teaching with Technology, Springer
2023
Extending The Technology Acceptance Model (TAM) to Predict University Students’ Intentions to Use Metaverse-based Learning Platforms, Education and Information Technologies
2023
Examining gains and pains of a new virtual internship design, Distance Education
2023
Using H5P to Enrich Online Learning Engagement in a Postgraduate Certificate Program Teaching. In A. ElSayary & A. Olowoselu (Eds.), Overcoming Challenges in Online Learning, Routledge
2022
Post-COVID-19 Development of Transnational Education in China: Challenges and Opportunities, Education Sciences
2022
Role of perceived self-efficacy in automated project allocation: measuring university students’ perceptions of justice in interdisciplinary project-based learning, Computers in Human Behavior
2022
Understanding the perceived pedagogical value of JazzQuiz in interactive hybrid learning among university students: a technology acceptance analysis, Interactive Learning Environments
2022
Meaning-making in virtual learning environment enabled educational innovations: A 13-year longitudinal case study, Interactive Learning Environments
2022
Disrupting the Disruption: A Digital Learning HeXie Ecology Model, Education Sciences
2021
Investigation of Face-to-Face Class Attendance, Virtual Learning Engagement and Academic Performance in a Blended Learning Environment, International Journal of Information and Education Technology
2021
Improving interdisciplinary online course design through action learning: a chinese case study, Action Learning: Research and Practice
2021
A country’s national culture affects virtual learning environment adoption in higher education: a systematic review (2001–2020), Interactive Learning Environments
Grants and Contracts
2023
Digital Game-Based Innovative Teaching for Student-Centred Active Learning
Role:
Principle Investigator
Funding Source:
Xi'an Jiaotong-Liverpool University
2023
AdvanceHE Global Impact Grant 2022-2023
Role:
Principle Investigator
Funding Source:
Advance HE
2022
Pedagogical research and practice: H5P-assisted curriculum design for hybrid learning in XJTLU