Research Fellow, Microsoft Research Centre for Social Natural User Interface, University of Melbourne

I am currently a Research Fellow at the Microsoft Research Centre for Social Natural User Interfaces, at the University of Melbourne, Australia.

My research expertise is in augmented reality, wearable computer, and human computer interactions. My focus is in interaction techniques and devices, human factors, and educational technologies. My PhD research created innovative interaction technologies and devices for the field of augmented reality and wearable computer.

I have extensive experience in creating new wearable and augmented reality technology, including a patent-pending ultrasonic glove device, as well as designing user interaction techniques and technology for natural gestural interactions with computing systems.

Experience

  • –present
    Research fellow, Microsoft Research Centre for Social Natural User Interfaces, The University of Melbourne
  • 2013–2014
    Postdoctoral research fellow, University of Angers, France

Education

  • 2014 
    University of South Australia, Doctor of Philosophy, Computer Science
  • 2009 
    University of South Australia, Bachelor of Information Technology (Honours) (Advanced Computer and Information Science)

Grants and Contracts

  • 2016
    Ageing Bodies, Embodied Interactions and Social Inclusion
    Role:
    Chief Investigator
    Funding Source:
    Australian Research Council
  • 2016
    Microsoft Azure for Research Award
    Role:
    Recipient
    Funding Source:
    Microsoft

Professional Memberships

  • ACM professional member

Research Areas

  • Computer Human Interaction (080602)
  • Virtual Reality And Related Simulation (080111)
  • Ubiquitous Computing (080504)