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Artikel-artikel mengenai Gamification

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Apps are designed to encourage desired behaviours, sometimes with perverse consequences for users. (Shutterstock)

Using gaming tactics in apps raises new legal issues

The use of “gamification” in stock trading and other apps raises new legal challenges. Existing legal tools should be adapted to meet these challenges.
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Gamers know the power of ‘flow’ — what if learners could harness it too?

Video gaming is often seen as a distraction for students. So the challenge is to distract students back towards learning – and video games provide the perfect model.
Video games have inspired a revolution in university teaching. Pictured here is a scene from the popular game Fortnite Battle Royale. (Sergey Galyonkin, Epic Games Berlin via Wikimedia Commons)

How playful design is transforming university education

University course designers are harnessing the addictive quality of video games to develop ‘Serious educational games’ that engage and motivate students.
A staff-wielding Arcstrider character takes on foes in Destiny 2. The video game by Bungie studio, published by Activision, makes use of badges and other achievements to spur on players — a technique that can be applied to education. Handout

How gamification can boost student success

Making education more like playing a game could dramatically improve learning.

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