In a thin-obsessed culture, fatness has become its own kind of monster.
Is the writer’s appeal less about the power and complexity of his prose, and more about the view of him as a perennial underdog?
Far from recoiling in terror, fans have dubbed animatronic murderous doll M3gan a ‘queer icon’ – a horror expert explains why.
The impressionistic tale of a young Edgar Allan Poe may not be based in fact, but it captures the essence of the young writer.
A despotic chef reveals the theatre, terror and class divides of haute cuisine.
Thomas Hardy found horror in the Dorset of his childhood.
No other living horror writer has enjoyed Stephen King’s literary longevity. His monsters have lingered in the popular imagination, and that of our author.
Black vampires have existed for 200 years in literature.
Today’s creepy clowns are not a divergence from tradition, but a return to it.
Going out of your way to get grossed out might seem like a contradiction of human nature. But it serves a strong evolutionary purpose.
Hiding in plain sight, they’re subtle reminders that we’re being watched, tracked, studied.
When it comes to our ethical duties to animals, representation and respect should go hand in hoof.
In his 1972 novel The Stepford Wives, Ira Levin powerfully dramatised women’s suburban alienation and men’s resistance to feminist change. Michelle Arrow traces its enduring influence.
Since the second world war, changing ideas about how children should behave have made us fear independent and competent children.
The possibilities of ‘more human than human’ artificial intelligence and the dangers of playing God and are not new – they’re the subjects of one of the world’s first science-fiction novels.
A newsletter sends out chronological snippets from the 125-year-old novel ‘Dracula.’ Fans on the internet go wild.
Archive 81 on Netflix uses “found footage”, a film technique beloved by the horror genre, in ways we haven’t seen before.
Many of Count Orlok’s characteristics have gone on to be canon in the lore of vampires.
Urban legends are shaped by the people who tell them and where they’re from. That’s why you’ll hear so many versions of the same story.
Game design engages players through emotional identification and physical participation, and relies heavily on the role of human hands in knowing and navigating the world.