Australia’s videogame industry has called for an end to the government’s silence around funding. And with local games competing on the world stage, it’s time for the cultural medium to be recognised alongside TV and film.
People want video games and interactive experiences that help them explore deep and meaningful themes, such as creating family, valuing diversity and living responsibly.
An expanded program of interactive performances for children at this year’s Melbourne Fringe Festival harnesses their audience’s innate creative abilities and invites them to both watch and join in.
There’s a growing body of medical research into the use of multimedia and gaming technologies for such tasks as stroke rehabilitation and pain management. I believe that aesthetics play an important but…