Video games can be useful in learning English, math, history, physics and yes, even physical education. While they’re not a substitute for schooling, video games are a great indoor activity.
African board games are learning spaces for players to develop cognitive and non-cognitive skills given the mechanics or rules embedded in these games.
Players in the climate science game ‘CO2peration’ become a particle of sunlight, and travel on a journey to find out why we have liquid water at Earth’s surface.
Lawrence Susskind, Massachusetts Institute of Technology (MIT) et Ella Kim, Massachusetts Institute of Technology (MIT)
How can diverse societies agree on strategies for tackling complex problems? Lawrence Susskind and Ella Kim of MIT explain how role-playing games can help people learn to collaborate.
Being a child in the 21st century is very different, and some would say more complex, than in previous times. What remains constant is that children love playing and that play is regarded as the most effective…
The app market is estimated to generate US$77 billion (£47.2 billion) in revenue each year – and the segment of children’s apps has grown particularly strongly. However, given that developing an app costs…
There has been a big increase recently in the number of computerised “brain training” programs marketed at young children. These programs make impressive claims – that they can help children learn better…
As early as 2009, Keiji Inafune, then head of R&D at games company Capcom saw the writing on the wall. “Japan is over. We’re done. Our game industry is finished,” he warned. And the 2014 BAFTA Games…
The re-purposing of video games as learning tools continues to gather pace with the recent release of high-profile educational incarnations of games like SimCity and Minecraft. Different educational games…
PhD Candidate, Learning Design & Technology & Comparative & International Education, Learning Performances Systems Department, College of Education, New York Public Library