A visitor arrives to Fira Barcelona congress centre on the third day of the Mobile World Congress.
AAP/Andreu Dalmau
The biggest mobile technology showcase of the year wrapped up in Barcelona yesterday. We took a look at some of the highlights.
Season two of the Netflix series Stranger Things featured a video game called Dragron’s Lair.
Netflix
New gaming headsets promise to seamlessly integrate the digital and the physical world, but they also typically limit the vision of those digital objects to the person wearing the headset.
WayRay’s holographic AR device displays information tailored to drivers and passengers.
WayRay
Upcoming innovations suggest that 2018 might be the year when the promise of augmented reality begins to be realised.
Next year’s must-have games include a number of sequels to popular franchises.
from www.shutterstock.com
From Harry Potter: Wizards Unite to The Last of Us Part 2, the new year promises some exciting releases in the world of gaming.
A lot of tech companies are betting on augmented reality.
REUTERS/Stephen Lam
Apple’s iPhone X is here, which means its push into augmented reality begins in earnest.
Easier said than done.
Pressmaster
Disabled parking? Check. Disabled toilets? Check. But what about accessible supermarket shelves?
nednapa/Shutterstock.com
Who owns culture in the real-virtual world of augmented reality?
Technology can help workers in many ways.
Romero, Stahre, Wuest, et al.
People will still be needed on factory floors, even as robots become more common. Future operators will have technical support and be super-strong, super-smart and constantly connected.
William Riker (Jonathan Frakes) entering a Holodeck simulation.
Star Trek/Screenshot/Memory Alpha
The technology needed to create a real Star Trek-like Holodeck is not that far out of reach.
The 20-metre-long Paris Navigating Gym is propelled along the Seine by human power.
Carlo Ratti Associati
Physical exercise was once primarily an open-air activity, until gym training and monitoring took hold. Digital devices and augmented reality now offer the freedom to head out into the city again.
Emerging digital technologies are being used in thoughtful ways by teachers.
from www.shutterstock.com
We are now seeing technology being designed with education in mind, and it’s changing the way students’ learn and understand.
Shutterstock
This will be the year when the Internet of Things becomes intelligent – and useful.
Virtual encounters are getting ever more realistic.
Shutterstock
If you find your partner having a virtual relationship with someone else – or with a computer-generated individual – is that the same as adultery?
Goggle Glass: what not to do.
Shutterstock
Apple can learn a lot from Google Glass and other augmented reality glasses.
Real or Fake?
John Stillwell/PA Archive
ABBA are reportedly planning a ‘virtual and live experience’. What might this actually entail?
When will computers and humans interact fully?
Illustration via shutterstock.com
A long historical progression has brought technology to the masses – and will expand our capabilities as far as we can imagine.
Two lenses are better than one.
Apple
Pokemon Go brought augmented reality to people’s attention, but dual camera smartphones will make it much more useful for the future.
How much information is too much? And where should it go?
Heads-up display image from shutterstock.com
Augmented reality systems need to display relevant information in a useful location. That’s impossible without eye tracking.
Who are you really talking to in your virtual chat?
Shutterstock
Subtle manipulation of virtual reality can radically change how we respond without us even realising it.
Hold a conversation with Harry Potter!
Interactive Systems Group, The University of Texas at El Paso
Computers can become virtual companions, teachers, coaches and therapists. They can incorporate awareness of physical surroundings with human needs, preferences and even personality.