Dopamine fasting has fast become a fad in the Silicon Valley, as a way to reset the brain’s feel-good chemical. Many religions have advocated fasting for some of the same reasons.
Most of us spend hours each day glued to some type of screen for work or play. But is that a bad thing? Has anyone got the data to figure it out? Now is the time for ‘The Human Screenome Project.’
Apple Arcade and Google Stadia may threaten a sector that spawned the likes of Farmville and Angry Birds. Developers can build better communities in response.
It’s a worn-out debate based on no strong evidence, and if violent themes are going to be picked apart, then the real-world violence they’re mimicking must be too.
Google’s Stadia and Apple Arcade will rattle the gaming world this year. Both aim to solve current limitations, but as user experience improves, issues around connectivity and cost arise.
Around 2.2 billion gamers regularly sit at home, many playing action-packed war games, which fuse virtual boot camps with special operations aimed at eliminating enemies.
Stop blaming video games for violent acts, a digital culture expert says. Instead, look to the link with public health to help us deal with a complicated culture of violence.
Mentally ill, white supremacist video game-playing men are pushing rates of mass homicide ever higher in the US? The real data is more nuanced than common misperceptions suggest.
Environmental change can be a slow creep towards disaster for species. We studied how prehistoric humans coped to help make sense of the future using video game technology.