Games have come a long way since their genesis in the 1970s. Today, games designers consult with ecologists and other experts to create worlds that feel alive and real.
Rockstar Games has been criticised in the past for stereotypical portrayals of female characters in its games.
Shutterstock
A video uploaded to YouTube last month depicted an avatar in a video game physically assaulting a female character until she was unconscious. Should that be allowed in today's gaming culture?
The epic online game Fortnite was released a year ago and has attracted millions of fans (and detractors). So how has this game made such an enormous impact?
Instruments of nostalgia and psychological well-being?
Brian Kenney/Shutterstock.com
As retro video games become more popular, research suggests players could be looking for nostalgia – and the psychological benefits it brings.
Video games have inspired a revolution in university teaching. Pictured here is a scene from the popular game Fortnite Battle Royale.
(Sergey Galyonkin, Epic Games Berlin via Wikimedia Commons)
University course designers are harnessing the addictive quality of video games to develop 'Serious educational games' that engage and motivate students.
Jong Seok Kim, a player for the London Spitfires team in the Overwatch League, which gets primetime coverage on ESPN. Will e-sports soon be part of the Olympics?
Robert Paul/Blizzard Entertainment
The International Olympic Committee recently hosted a meeting on e-sports -- organized video competitions. Should e-sports be in the Olympic Games? An Olympian says no.
Many board games strengthen the hippocampus and prefrontal cortex of the brains of players. This results in improved cognitive functions such as IQ, memory, information retention and problem-solving.
(Shutterstock)
Media giants like ESPN may have thought that eSports was a fad but not anymore. Revenue from eSports video games are set to take over traditional sports leagues.
Violence is often accepted as a intrinsic part of sports.
Shutterstock
We should consider the messages that violence and aggression in sports of all kinds give children and young people – and devise strategies to lessen the impact.
Using this many devices at once doesn’t mean a person is addicted to technology.
Pressmaster/Shutterstock.com
Though the World Health Organization has declared "gaming disorder" an addiction, its – and others' – concerns about technology use and alleged addiction don't hold up to scholarly scrutiny.