A strengthening movement of Indigenous designers and developers is working to show Indigenous cultures, teachings, languages and ways of knowing through video games.
Video games such as Battlefield I encourage players to find purpose and meaning in war. But a new generation of artists and gamers is starting to question the messages they propagate.
Two researchers interviewed military members and vets to see what role first-person shooters played in their lives – before, during and after their enlistments.
Nintendo has a history of innovation in the console market, and the Switch follows suit. But it trades power for flexibility, and it’s unknown yet whether that’s what gamers want.
Video games aren’t just fun, they can also be potent therapeutic devices. The OrbIT has shown it can help children with cerebral palsy to improve their hand function.
The vast majority of video game movie adaptions are commercial and critical failures. But with big budgets, dedicated fans and real talent involved, what’s going wrong?
We recently set up a Foldit competition between gamers, undergraduate students and professional scientists. The winner might surprise you – and offer important possibilities for scientific research.
There is no doubt that virtual reality is the next big thing. But for families with young children, it may be wiser to wait a little before leaping headlong into this new reality.
Does including torture or other human rights violations in video games trivialize the actions? Or might it force us to think more critically about them?
Cities seeking to attract creative industries have relied heavily on the cluster concept. New research suggests a technology-driven transformation of how the sector works calls for a new approach.
Apps, games and technologies like Pokémon Go should be approached with an open mind as they offer many potential avenues to employ an engaging, student-centred approach to education.