Watching how people play a game against a computer opponent can help identify how humans use – or don’t use – game theory principles to make decisions.
Adam Bargteil, University of Maryland, Baltimore County
As the animated film ‘Bambi’ celebrates its 75th anniversary, a reminder that humans often try to express reality. But once they do, they go back to making art.
Teaching fear and avoidance of technology may protect people from negative consequences. But it also prevents them from finding, and benefiting from, productive uses of new innovations.
New ABS figures on film, TV and digital gaming show that subscription broadcasters and online content creators are booming. Yet local content quotas only apply to free-to-air broadcasters.
Lindsay Grace, American University School of Communication
Readers read, viewers watch and players do. That level of engagement gives games real power to influence people both within and outside the play itself.
Twenty years after Deep Blue beat Garry Kasparov at chess, artificial intelligence can make games more fun, and perhaps even endlessly enjoyable, if it learns to adapt.
People want video games and interactive experiences that help them explore deep and meaningful themes, such as creating family, valuing diversity and living responsibly.